Psychokinesis [Force]
Level: Psion/wilder 4
Manifesting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./ level)
Target: One creature
Duration: 1 round / 2 levels
Saving Throw: See below
Power Resistance: Yes
Power Points: 7
Metapsionics: Extend, Twin
You use a limited form of telekenisis to trip your foe. Your opponent must make a Dexterity check (modified by their size) against 1d20 + your Intelligence modifier. On a failed Dexterity check, your opponent is knocked down and dazed for one round per two manifester levels.
Augment: If augmented, your Intelligence modifier increases by 1 for the purposes of this power.