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School: Necromancy

Spell level: cleric 2; Sorcerer/Wizard 1; innate 1

Components: Verbal, somatic

Range: medium

Area of Effect: Single

Duration: Instantaneous

Save: None

Spell resistance: Yes

A ray of negative energy slams into the target creature, doing 1d4 points of damage for every CL, capped at 12d4. Negative energy spells have a reverse effect on undead, healing instead of harming them. Every 6 PML adds an additional 1d2.

This spell can add sneak attack damage providing you have a source of sneak or death attack. For more information see: Sneak Damage on Spells.

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