School: Necromancy
Spell level: Sorcerer/Wizard 3; innate 3
Components: Verbal, somatic
Range: Medium
Area of Effect: Huge
Duration: Instant
Save: Will ½
Spell resistance: Yes
All creatures caught in the area of effect take 1d3 points of negative energy damage per caster level. Every 3 PML adds another 1d3 to damage. Negative energy spells have a reverse effect on undead, healing instead of harming them.