Fey are supernatural creatures with a special connection to nature. They tend to be associated with the Prime Material and Elemental planes, but their Courts wander the more nature and chaos oriented Outer Planes as well.
Nature spirits are fey who have a special connection to the land or seasons. The tree-bound Dryad, the Naiad of the rivers, the Oread of the mountains, and the Fossergrim of the waterfalls are all Nature Spirits. Killoren, with their ties to the seasons, might also be considered a sort of Nature Spirit.
All Fey get Sylvan as a racial language.
Racial Traits:[]
- Low Light Vision: Can see in areas with low light better than usual.
- Hardiness vs. Enchantments: Nature Spirits are granted immunity to magic sleep effects, and receive a +2 racial saving throw bonus against enchantment spells or effects.
- Nature's Senses: A Nature Spirit gains a +2 bonus to Survival in all environments and a +2 bonus to Search and Spot while in wilderness areas.
- Fey Traits: At level one (post character creation) Nature Spirits get a choice between one of the following fey traits:
- Fey Magic: Butterfly wing visual, 20% extra movement speed, Hypnotism (five minute cooldown)
- Fey Senses: Tail visual, Scent feat
- Kiss of Enchantment: The fey can attempt to dominate a target with a kiss.
- Pan Pipes: Sleep (five minute cooldown) , Fear (five minute cooldown)
- Fey Pranks: Invisibility (five minute cooldown), Glamer (five minute cooldown)
- Aspect of the Seasons: A fey can channel the might of the seasons, gaining both an ability and a physical trait representing that season.
- Favored Class: Shaman. A multiclass Nature Spirit's shaman class does not count when determining whether he takes an experience point penalty for multiclassing. .