The jann are the weakest of the genies. Formed from all four elements, they spend most of their time on a prime material plane. They are physically strong and courageous, and do not take kindly to insult or injury.
- Ability Adjustments: +2 Strength, +2 Dexterity, +2 Charisma
- Darkvision: Jann can see in the dark up to 60 feet.
- Natural Armor: Jann receive a +1 bonus to natural armor. This bonus does stack with bonuses from magic or items.
- Elemental Resistance: Jann have Resistance 5 to Cold, Fire, Acid, and Electrical.
- Elemental Traveller: Jann are always treated as having the correct portal key for any Inner Plane portal. They are also treated as having 'Avoid Planar Effects' as relates to Inner Planes conditions.
- Invisibility: Once per minute, a janni can become invisible for one round per character level.
- Favored Class: Rogue.
- Level Adjustment: +2
Note: the singular form of jann is "janni".