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A journey into the Heart of Madness, and an Introduction to those Unfortunate Souls who must Dwell in Sigil's Darkest, Vilest Slums.

Life's cheap, berk, but nowhere's it cheaper than in the Hive Ward, a dismal collection of dirt-caked slums and battered tenements more fit for vermin than humanoids. Looking for honest work? Keep looking. The Hive's a good place for cutpurses and gamblers, not so good for jewelers and art deals. But it's a fine place to be a Dustman - The faction's headquarters, The Mortuary, is here, with corpses enough to keep its crematory blazing for the next couple of eons. And it's a perfect spot for the Xaositect headquarters, also called the Hive (the Chaosmen ain't known for clever names; why bother?). A tangle of safehouses and hideaways if squats in the middle of the ward like a wart - make that a bunch of warts. The Gatehouse's here, too, the headquarters of the Bleak Cabal; to prove that existence is a cruel joke, a Bleaker just points out the window.

For most, life in the Hive is a tedious journey down a road of despair, with death waiting at the end. And not just any old death. Death in the Hive wears a variety of disguises. Take, for instance, the tale of old Neevie Sheevis. When they finally found old Neevie, even Allesha, her own sister, didn't recognize the body. All that was left were her feet.

Now one might say that was downright ironic. Neevie meant well. Somebody had to get rid of Squinty Mak, and Neevie nominated herself. There were barmies aplenty more dangerous than Squinty - he got the name when a brawl at the Snapped Finger left him with one eye fewer than he came in with - but none more annoying. Squinty was a boot puller, and his victims were children. A kid’d be walking down the street, minding her own business, when Squinty’d yank her into an alley, jerk the boots off her feet, then scuttle away with ’em like a cockroach, leaving the barefoot kid screaming for her mama. Squinty’d sell the boots to some poor sod for a few coppers, then buy himself a gutful of bub. So when Neevie's daughter, an almond-haired 8-year-old named Cynda came home sobbing about a one-eyed geezer who knocked her down and took her boots, that was it for Neevie. Armed with a club as big as her leg, Neevie stormed off to the Slags.

Neevie found Squinty snoozing away on a pile of bricks that used to be somebody’s front porch. She landed a good one, right above where his left eye used to be. That’s when Kadyx - a monster few've seen; a monster even fewer ever want to see - showed up. Kadyx gobbled up every bit of Squinty. He gobbled up every bit of Neevie, too. Except her feet.

That Kadyx, What a joker.

Now one might think that the locals would be grateful to Neevie. After all, she showed some gumption - if it weren’t for her, Squinty’d probably still be pulling boots. And one might think they’d miss old Neevie. After all, she lived here her whole life, knew everybody, and never caused any trouble. But the locals couldn’t’ve cared less. So there’s one less boot puller, they yawned. Big deal. There’s plenty more to take his place. As for Neevie, she was too dumb to live. She knew where she was going. She got what she deserved.

Sound heartless? Not really. This is the Hive, berk.

Inside The Hive Ward - At a Glance[]

Culture[]

The Factions[]

Other Organizations[]

Locations[]

Streets[]

  • Bedlam Run
  • Black Boot Walk
  • Blackshade Lane
  • Darkwell Court
  • Gramercy Street
  • Hiverunners' Road
  • Laughing Cat Alley
  • Shatterbone Street
  • Stump Street
  • Two-Lamp Lane
  • Whisper Way

Quake's Place and the Chaos District (also the Hive)[]

Allesha's Pantry[]

Benni's Tap Room[]

The Blood Pit[]

Bottle and Jug[]

The Butcher's Block[]

Cold Bowl[]

Darkhouse[]

Fell's Tattoo Parlor[]

Gatehouse Night Market[]

The Gatehouse[]

Green Stone Stables[]

House of the Griffin[]

Marble District[]

The Mortuary[]

Orsmonder's Meats[]

Prime Exotics[]

Shrinker's[]

The Slaughterhouse[]

The Snapped Finger[]

Stone and Cog[]

Ulick's Bowse[]

The Weary Head[]

The Weary Spirit Infirmary[]

Ylem's Tower[]

Zero[]

Landmarks[]

The Slags[]

Battling Bariaur[]

Scratch Wall[]

Founder's Fence[]

Boneyard Pond[]

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