Spell Level: Innate Epic
School: Evocation
Components: Verbal and Somatic
Range: Long
Target / Area of Effect: Huge
Duration: Instant
Save: Reflex 1/2 (DC+5)
Spell Resistance: No
Description[]
You unleash a massive blast of energy that detonates upon all in the area of effect, dealing 20d6 each of fire, cold, acid, electrical, and sonic damage, in addition to 10d6 each of magic, negative, and positive damage for a total of 130d6 damage. The Hellball ignores Evasion and Improved Evasion. This Epic Spell can be used once every 5 minutes.
Acquisition[]
To learn this spell, a character must take the feat Epic Spell: Hellball.
Type of feat: Epic
Prerequisite: Ability to cast 9th level spells1, Spellcraft 27 ranks
Classes: Druid, Wizard, Sorcerer, Shaman, Warlock2, Arcane Trickster, Eldritch Knight, Pale Master, Red Wizard, Stormlord
Notes[]
1 Any level 9 spell qualifies, regardless of class. Any dark invocation also qualifies, regardless of its equivalent spell level.
2 This feat may be taken on a Warlock level if and only if the character is able to cast dark invocations. This is because there are actually two feats corresponding to this epic spell: one for warlocks and one for non-warlocks. It should be noted that no character will ever be eligible for both feats due to the character level cap of 30.