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Please note: this page refers to gemstones added in the upcoming update, and does not apply to old gem blueprints.

In Sigil, Gemstones are used as materials for Enchantments, as well as having their own properties. They occasionally show up as drops, but can also be mined in certain areas. Gemstones found as loot are identified and usable as is. Mined gemstones are found rough, and must be identified and cut before use.

Mining Gemstones

Gemstones can be mined from Gem Veins. While exploring cave areas, you may occasionally make search checks. These range from DC 15 to 30. A successful search check means that you find a Gem Vein.

Gem Veins are categorized by color. You can mine black gemstones from Black Gem Veins, red gemstones from Red Gem Veins, and so on.

A single gem vein can be mined for up to 6 seconds to get a maximum of 3 items. PCs must remain in the same location while mining, and the number of gemstones which each gem vein yields is random (with a max of 3).

Gem Veins can be found in the following areas:

  • Plane of Earth (all areas)
  • Plane of Fire - Salamander Caves
  • Elysium Cave
  • Brux Cave
  • Karasuthra Cave
  • Limbo Everchanging Cave
  • Minauros Caves (non-boss areas)
  • Pandemonium (first two areas)

Identifying and Cutting Gemstones

Gemstones can be cut and identified at gemcutting workbenches. These workbenches may be found in the Dao Trading Post, the Great Foundry, and the Great Bazaar.

Rough Gemstones must first be identified. No skill check is required to identify a gemstone. Once identified, gemstones can be one of two types - enchantment material, or usable. Usable gemstones have a custom property which creates a visual effect, and are not used in enchantment recipes. The rest of this page is about gemstones used for enchantment.

Gemstones have two attributes - size and quality. There are three gemstone sizes - small, medium, and large. High appraise rolls (25+) can cause medium and large rough gemstones to yield more than one cut gemstone. Small gemstones will always yield one gemstone on a successful cutting roll.

There are three levels of Quality - Flawed, Regular, and Flawless. Flawless gemstones are used in the top tier enchantments. Gemstone quality is a hidden attribute which becomes apparent when they are cut. A successful gemcutting roll will yield at least one gem of the quality of the gemstone. Other gems may be created from larger stones.

Gemcutting depends on the Appraise skill. A successful appraise roll (minimum DC 15) will cut . A failed roll will decrease the size of the gemstone with no improvement, or, worse case, reduce the gemstone to rubble. The highest DC for the best possible result (on a large flawless gemstone) is 35.

Only rough gemstones can be cut.

Gemstones by Color

(Not guaranteed to be complete list at all times)

Complete Sortable List

Gems
Gem Name Color Enchantment Uses Mining Vein Locations Gem Tier
Beryl White Intelligence Bonus (helms) All? 2
Chalcedony White Darkness 1/day (Amulets, rings), Spell Focus: Necromancy (Instrument, glove/bracer, amulet, ring) All? 2
Diamond White Enchantment Bonus (melee/ranged/throwing weapons & Ammunition), Attack Bonus (gauntlets) All? 1
Moonstone White On Hit Silence (melee/ranged/throwing weapons & Ammunition), Open Lock (Gauntlets/Bracers), Will save (Helm) All? 2
Jasmal White AC Bonus (All non-ammunition, AC type specified by item type) All? 1
Opal White Magic Damage (Melee/throwing weapons, ammunition and gauntlets), Spellcraft (Helm), Cast spell: magic missile (amulet, ring), Cast spell: ghostly visage (amulet, ring), Bonus Feat: Combat Casting (instrument, gauntlet/bracer, amulet, ring) All? 2
Crystal White Bonus Feat: Spell Focus: Conjuration/Spell Penetration (instrument, gauntlet, bracer, amulet ring) All? 2
Angel Tears White Damage vs Chaos (Melee/throwing weapons, ammunition and gauntlets) All? 2
White Topaz White Disable Device (Gauntlets/Bracers), Search (Helms), Concentration (Helms), Cast Spell: Identify (Amulets, Rings) All? 2
White Saltwater Pearl White Damage vs Evil (Melee/throwing weapons, ammunition and gauntlets), Paladin Bonus Spell Slots All? 1
Waterstone White Cold Damage (Melee/throwing weapons, ammunition and gauntlets) All? 2
Jargoon White Massive Criticals (Melee/throwing weapons, ammunition and gauntlets), Acid Resistance (cloaks, armor, shields, boots) All? 2
Nune Red & White None, just VFX All? 3
Aquamarine Blue Mighty (Ranged Weapons), Strength bonus (Belt) Elemental Plane of Earth, Pandemonium, Limbo, Elysium 1
Amethyst Blue Bonus Feat: Spell Focus: Abjuration (Instrument, gauntlet/bracer, amulet, ring), Wizard/Sorcerer bonus spell slots Elemental Plane of Earth, Pandemonium, Limbo, Elysium 2
Sapphire Blue Divine Damage (Melee/throwing weapons, ammunition and gauntlets), Cleric/Favored Soul bonus spell slots Elemental Plane of Earth, Pandemonium, Limbo, Elysium 2
Star Sapphire Blue Perform (Instrument), Bard Bonus Spell Slots Elemental Plane of Earth, Pandemonium, Limbo, Elysium 2
Indicol Blue Electric Damage (Melee/throwing weapons, ammunition and gauntlets), Cast Spell: Expeditions Retreat (Boots), Bonus Feat: Deflect Arrows (Melee weapons, gauntlets/bracers) Elemental Plane of Earth, Pandemonium, Limbo, Elysium 2
Starlite Blue Fire Resistance (Armor, cloaks, shields, boots) Elemental Plane of Earth, Pandemonium, Limbo, Elysium 2
Beljuril Blue None, just VFX Elemental Plane of Earth, Pandemonium, Limbo, Elysium 3
Blue Quartz Blue None, just VFX Elemental Plane of Earth, Pandemonium, Limbo, Elysium 3
Orbaline Blue None, just VFX Elemental Plane of Earth, Pandemonium, Limbo, Elysium 3
Cesian Red Wisdom Bonus (Amulets) Elemental Plane of Earth, Elemental Plane of Fire, Limbo 1
Scaragos Red Intimidate (Helm), Constitution Bonus (Boots) Elemental Plane of Earth, Elemental Plane of Fire, Limbo 1
Carnelian Red Doom On Hit (Melee/throwing weapons, ammunition and gauntlets), Bonus Feat: Sneak Attack +1d6 (Gauntlets, Amulet, Ring) Elemental Plane of Earth, Elemental Plane of Fire, Limbo 2
Eyestone Red Slow On Hit (Melee/throwing weapons, ammunition and gauntlets) Elemental Plane of Earth, Elemental Plane of Fire, Limbo 2
Pyrope Red Heal (Gauntlets/bracers), Cast Spell: Cure Light/Moderate Wounds (Amulets, rings), Bonus Feat: Extended Rage (Belt, Gauntlet/Bracer, Amulet) Elemental Plane of Earth, Elemental Plane of Fire, Limbo 2
Fire Opal Red Bonus Feat: Spell Focus: Evocation (Instrument, Gauntlet/Bracer, Amulet, Ring) Elemental Plane of Earth, Elemental Plane of Fire, Limbo 2
Rubellite Red Fire Damage (Melee/throwing weapons, ammunition and gauntlets) Elemental Plane of Earth, Elemental Plane of Fire, Limbo 2
Jacinth Red Cold Resistance (Cloak, armor, shield, boots), Bonus Feat: Extra Rage (Belt, Gauntlet/Bracer, Amulet) Elemental Plane of Earth, Elemental Plane of Fire, Limbo 2
Angelar's Skin Red None, just VFX Elemental Plane of Earth, Elemental Plane of Fire, Limbo 3
Heliodor Yellow Dexterity Bonus (Belt) Minauros, Elemental Plane of Earth, Elemental Plane of Fire, Limbo 1
Sunstone Yellow Blindness On Hit (Melee/throwing weapons, ammunition and gauntlets), Regeneration (Armor, Shield) Minauros, Elemental Plane of Earth, Elemental Plane of Fire, Limbo 1
Zessar Yellow Bluff (Helm), Bonus Feat: Extra Music (Instrument, Helm, Amulet, Ring), Bonus Feat: Bullheaded (Gauntlets, Helmet, Amulet, Ring) Minauros, Elemental Plane of Earth, Elemental Plane of Fire, Limbo 2
Imperial Topaz Yellow Craft Weapon/Armor (Gauntlets/Bracers), Set Traps (Gauntlets/Bracers), Bonus Feat: Dash (Ranged Weapons, Boots) Minauros, Elemental Plane of Earth, Elemental Plane of Fire, Limbo 2
Rutilar Yellow Spot (Helm), Listen (Helm), Cast Spell: See Invisibility (Amulet, Ring), Bonus Feat: Alertness (Ranged Weapon, Helm, Amulet, Ring), Bonus Feat: Point Blank Shot (Ranged Weapon, Helm, Amulet, Ring) Minauros, Elemental Plane of Earth, Elemental Plane of Fire, Limbo 2
Boakhar Yellow None, just VFX Minauros, Elemental Plane of Earth, Elemental Plane of Fire, Limbo 3
Brandeen Yellow None, just VFX Minauros, Elemental Plane of Earth, Elemental Plane of Fire, Limbo 3
Cleiophane Yellow None, just VFX Minauros, Elemental Plane of Earth, Elemental Plane of Fire, Limbo 3
Ool Yellow None, just VFX Minauros, Elemental Plane of Earth, Elemental Plane of Fire, Limbo 3
Amber Yellow None, just VFX Minauros, Elemental Plane of Earth, Elemental Plane of Fire, Limbo 3
Black Diamond Black Keen (Melee & Throwing Weapons, Ammunition, Gauntlets), Container Weight Reduction (Containers) All? 1
Black Opal Black Damage vs Lawful (Melee & Throwing Weapons, Ammunition, Gauntlets), Spell Resistance (Armor, Shields, Cloaks), Hide (Armor), Move Silently (Armor), Tumble (Boots), Sleight of Hands (Gauntlets/Bracers), Cast Spell: Invisibility (Amulets, Rings), Cast Spell: Knock (Amulets, Rings) All? 1
Black Saltwater Pearl Black Bonus Feat: Toughness (Gauntlets, Helmet, Amulet, Ring) ? 3
Black Sapphire Black Damage vs Good (Melee & Throwing Weapons, Ammunition, Gauntlets), Negative Damage (Melee & Throwing Weapons, Ammunition, Gauntlets) All? 2
Bloodstone Black Vampiric Regeneration (Melee & Throwing Weapons, Ammunition, Gauntlets), Bonus Hit Points (Armor, Shield, Boots), Taunt (Helm), Fortitude Save Bonus (Belt) All? 1
Crown of Silver Black Fear On Hit (Melee & Throwing Weapons, Ammunition, Gauntlets), Cast Spell: Inflict Light Wounds (Amulets, Rings) All? 2
Labradorite Black Hold On Hit (Melee & Throwing Weapons, Ammunition, Gauntlets), Craft Traps (Gauntlets/Bracers), Reflex Saves (Boots) All? 2
Rainbow Obsidian Black Bonus Feat: Spell Focus: illusion (Instrument, Gauntlet/Bracer, Amulet, Ring), Bonus Feat: Cleave (Armor, Shield, Amulet, Ring, Gauntlet/Bracer), Bonus Feat: Power Attack (Armor, Shield, Amulet, Ring, Gauntlet/Bracer) All? 2
Schorl Black Sonic Damage (Melee & Throwing Weapons, Ammunition, Gauntlets), Bonus Feat: Dodge (Ranged Weapons, Boots) All? 2
Agni Mani Black None, just VFX All? 3
Onyx Black None, just VFX All? 3
Chardalyn Black None, just Sequencer All? 3
Emerald Green Diplomacy (Helm), Charisma Bonus (Cloak) Minauros 1
Mosstone Green Daze On Hit (Melee & Throwing Weapons, Ammunition, Gauntlets), Non-Container Weight reduction (Armor, Shield), Druid/Spirit Shaman/Ranger bonus spell slots, Bonus Feat: Track (Gauntlets, Amulet, Ring) Minauros 2
Savorite Green Craft Alchemy (Gauntlets/Bracers), Bonus Feat: Extra Wild Shape (Belt, Amulet, Ring), Bonus Feat: Blooded (Belt, Amulet, Ring) Minauros 2
Jade Green Bonus Feat: Extra Turning (Gauntlet/Bracer, Amulet), Cast Spell: Bless Weapon (Amulet, Ring), Cast Spell: Protection From Alignment (Amulet, Ring) Minauros 2
Green Quartz Green Bonus Feat: Spell Focus: Enchantment (Instrument, Gauntlet/Bracer, Amulet, Ring) Minauros 2
Vanadi Green Acid Damage (Melee & Throwing Weapons, Ammunition, Gauntlets), Survival (Helm), Cast Spell: Entangle (Amulet, Ring), Cast Spell: Melf's Acid Arrow (Amulet, Ring) Minauros 2
Tarine Green Electric Resistance (Cloak, Armor, Shield, Boots) Minauros 2
Andar Green None, just VFX Minauros 3

White

- Beryl

- Chalcedony

- Diamond

- Moonstone

- Jasmal

- Opal

- Crystal

- Angel Tears

- White Topaz

- White Salt Water Pearl?

- Waterstone

- Jargoon

- Nune (VFX)

Blue

- Aquamarine

- Amethyst

- Sapphire

- Star Sapphire

- Indicol

- Starlite

- Beljuril (VFX)

- Blue Quartz (VFX)

- Orbaline (VFX)

Red

- Cesian

- Scaragos

- Carnelian

- Eyestone

- Pyrope

- Fire Opal

- Rubellite

- Jacinth

- Nune (VFX)

- Angelar's Skin (VFX)

Yellow

- Heliodor

- Sunstone

- Zessar

- Imperial Topaz

- Rutilar

- Boakhar (VFX)

- Brandeen (VFX)

- Cleiophane (VFX)

- Ool (VFX)

- Amber (VFX)

Black

- Black Diamond

- Black Opal

- Black Sapphire

- Bloodstone

- Crown of Silver

- Labradorite

- Rainbow Obsidian

- Schorl

- Agni Mani (VFX)

- Onyx (VFX)

- Chardalyn (Sequencer)

Green

- Emerald

- Mosstone

- Savorite

- Jade

- Green Quartz

- Vanadi

- Tarine

- Andar (VFX)

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