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Control Undead[]

Evil clerics channel negative energy to rebuke (awe) or command (control) undead rather than channeling positive energy to turn or destroy them.

Use Turn Ability to command an undead, if his total HD do not exceed your level.

Maximum Hit Dice Affected Formula: Cleric Level + Turn Roll Bonus* + 1 (if has Improved Turning)

*Turning Roll Bonus = 1d20(base) +CHA Mod = X

Turning Roll (X) Maximum HD Affected
X <= 0 -4
1-3 -3
4-6 -2
7-9 -1
10-12 0
13-15 +1
16-18 +2
19-21 +3
=> 22 +4


At level 30, you are able to control level 35 HD undead (Max).

Bolster Undead[]

An evil cleric may also bolster undead creatures against turning in advance. He makes a turning check as if attempting to rebuke the undead, but the Hit Dice result on Table: Turning Undead becomes the undead creatures’ effective Hit Dice as far as turning is concerned (provided the result is higher than the creatures’ actual Hit Dice). The bolstering lasts 10 rounds.

Use Turn Ability to determinate New Effective Hit Dice of the targeted friendly undead creature. Duration: 10 rounds.

New Effective Hit Dice Formula: Cleric Level + Turn Roll Bonus* + 1 (if has Improved Turning)

*Turning Roll Bonus = 1d20(base) +CHA Mod = Y

Turning Roll (Y) New Effective HD
13-15 +1
16-18 +2
19-21 +3
=>22 +4


At level 30, you are able to bolster undead to level 35 (Max).

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