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Type of Feat: Epic Spell

Prerequisites: 21st level, Spellcraft 27, the ability to cast 9th level spells.

Specifics: There is no longer a melee touch attack needed to confirm the spell, and the range has been increased from touch to short. If the target fails the saving throw, its soul is instantly annihilated, and its body is animated by primal entropy. For the duration of the spell the creature becomes a juggernaut of destruction, gaining +8 bonus to Strength and Constitution, and randomly attacks former allies and enemies alike. After 20 rounds, the entropic force animating the creatures body burns itself out and the creature collapses into dust. This ability has a cooldown of 5 minutes, and infinite uses a day.

Use: Cast.

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