Caster Level(s): Wizard / Sorcerer 6, Destruction 7
Innate Level: 6
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect/Target: Ray
Duration: Instantaneous
Save: Fortitude partial
Spell Resistance: Yes
A ray springs from your pointing finger. You must make a successful ranged touch attack to hit. Any creature struck by the ray takes 1d8 magic damage per CL, and a successful save reduces its damage by half instead of to 5d6. 1/3 PML scaling in effect.
This spell can add sneak attack damage providing you have a source of sneak or death attack. For more information see: Sneak Damage on Spells.