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Days of the Month

(1) Sunday
1st Lady
Factol's Day
(2) Monday
1st Market
(3) Tuesday
1st Guild
(4) Wednesday
1st Clerk
(5) Thursday
1st Hive
(6) Friday
1st Low
(7) Saturday
1st Void
(8) Sunday
2nd Lady
(9) Monday
2nd Market
(10) Tuesday
2nd Guild
(11) Wednesday
2nd Clerk
Taker's Day
(12) Thursday
2nd Hive
(13) Friday
2nd Low
(14) Saturday
2nd Void
(15) Sunday
3rd Lady
(16) Monday
3rd Market
(17) Tuesday
3rd Guild
(18) Wednesday
3rd Clerk
(19) Thursday
3rd Hive
(20) Friday
3rd Low
(21) Saturday
3rd Void
(22) Sunday
4th Lady
(23) Monday
4th Market
(24) Tuesday
4th Guild
(25) Wednesday
4th Clerk
Taker's Day
(26) Thursday
4th Hive
(27) Friday
4th Low
(28) Saturday
4th Void


MonthSigil Month
JanuaryRegula
FebruaryAccordant
MarchRetributus
AprilNarciss
MayTithing
JuneSavorus
JulyThe Pivot
AugustCatechism
SeptemberSacrilegion
OctoberNihilum
NovemberMortis
DecemberDecadre
Thirteenth MonthCapricious
~New Year~Leagueheim
Current YearSigil Year
2024140Ha
2023139Ha
2022138Ha
2021137Ha
2020136Ha
2019135Ha
2018134Ha
2017133Ha
2016132Ha
2015131Ha
2014130Ha
2013129Ha
2012128Ha
2011127Ha
2010126Ha


Planescape

Months[]

The Sigilian Year consists of thirteen months, each sponsored by one of the represented factions in Sigil. Twelve of the months are grouped into four "seasons" of three months in length, with each season being a collection of like-minded factions. The thirteenth month stands on its own between the "summer" and the "autumn". The remaining days of the year are made up of a three week period known as Leagueheim, which is claimed by the Free League. Canonically, this short "month" moves around the calendar, but in SCoD, it occurs around New Years.

All months (minus Leaguehiem) are 28 days long, which are divided up into four weeks, consisting of seven days each.

Weeks[]

The days of the week are named after the various wards of Sigil, with the last being named for the Nothing one can see beyond the borders of the Cage. The names, in order, are: Lady, Market, Guild, Clerk, Hive, Low, Void. One interesting thing to note is that while each day of the week is named, none of them are numbered. That is, the third day of the month is referred to as "the first Guild of the month", the eighth day is "the second Lady", and so on.

Day and Night[]

There is no sun in Sigil, only a gradual change between light and dark that takes 24 hours for a full cycle. The period of greatest brightness is called Peak. The period of greatest darkness is called Anti-Peak. Therefore most berks talk in terms of these two points. For example, 4 hours to Peak, 2 hours after Anti-Peak.

You can always check the time in game via the PC Tools. Hovering over the Spire icon on the lower left hand corner of your screen will also tell you the approximate time.

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