The Factions are the governing powers of Sigil, each with their own philosophy, idea of how the multiverse really is, and how it ought to be run. There used to be dozens of Factions in the Cage, but now, by decree of the Lady of Pain, there can only be 15. The current Factions of Sigil are:
- Athar (Defiers)
- Believers of the Source (or Godsmen)
- Bleak Cabal (Bleakers)
- Doomguard (Sinkers)
- Dustmen (The Dead)
- Fated (Takers)
- Fraternity of Order (Guvners)
- Free League (Indeps)
- Harmonium (Hardheads)
- Mercykillers (Red Death)
- Revolutionary League (Anarchists)
- Sign of One (Signers)
- Society of Sensation (Sensates)
- Transcendent Order (Ciphers)
- Xaositects (Chaosmen)
Player characters are prompted to join a faction at the Mimir in the OOC Room. Mechanically, joining a faction gives you a faction badge, which can be used for certain faction-specific functions.
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