Sigil NWN2 PW Wiki
Register
Advertisement
Gwynharwyf

The Bralanis are the wildest and most feral of their kind, existing from heartbeat to heartbeat in a glorious, never-ending passion. They resemble short, broad-shouldered, stocky but graceful elves with silvery-white hair and eyes that shift through a rainbow of colors depending on their mood. They can assume the form of a whirlwind.

Requirements:[]

Race: Eladrin

Feat: Weapon Proficiency (Martial)

Base Attack Bonus: 2

Alignment: Neutral Good, Chaotic Good, or Chaotic Neutral

Class Features:[]

Hit Die: d10

Base Attack Bonus: High

High Saves: Fortitude

Skill Points: 3 + Int modifier

Class Skills: Concentration, Diplomacy, Heal, Hide, Listen, Move Silently, Spot, Tumble

Total Levels: 6

Arboreal Armor: A Bralani’s skin grows resistant to blows, gaining a +2 (stacking) bonus to natural armor at level 1, and a +1 (non-stacking) natural armor bonus at each even level.

Signature Weapons: Bralani are extremely well-versed with spears, scimitars, and longbows. Upon taking the PRC, a Bralani gains Improved Critical Feats for each weapon. At level 6 of the PRC, they gain power critical feats for each of the three weapons as well.

Arboreal Attributes: A Bralani gains an additional +1 bonus to Constitution at levels 1, 3, and 5. An additional +1 bonus to Strength is granted at level 4, and +1 bonuses to Dexterity are granted at levels 2, 3, 5, and 6.

Ability Total Levels Gained At
STR +1 4
DEX +4 2,3,5,6
CON +3 1,3,5

Alternate Form: A Bralani can shift between its humanoid and whirlwind forms at will.

Whirlwind Blast: When in whirlwind form, a Bralani can attack with a scouring blast of wind. This attack deals 1d6 points of bludgeoning damage, which increases to 2d6 points at 2nd level, 3d6 points at 4th level, and 4d6 points at 6th level (reflex DC character level for half damage). The save DC is 15 + Bralani level + the Bralani’s Constitution modifier. This ability does nothing when in humanoid form.

Damage Reduction: At 2nd level, a Bralani gains DR 5/cold iron or evil. This increases to DR 10/ cold iron or evil at 6th level.

Spell-like Abilities: At 2nd level, the Bralani can cast Blur, with a duration of 30 seconds per Bralani level. At 4th level, the Bralani can Summon a Gale to knock foes prone, as per Air Genasi's racial feature. Blur has a five-minute cooldown, and Summon Gale can be used three times a day.

Arboreal Immunity: At 3rd level, the Bralani’s immunity to electricity increases to 50%. This bonus increases to 100% at 6th level.

Transcendent Strike: At 5th level, a Bralani can infuse himself with arboreal energy, gaining +1d4 damage vs. Lawful and +1d4 damage vs. Evil to whatever weapons he wields. This bonus lasts for 5 minutes.

Advertisement