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Acid Bomb[]

  • 3d20 acid damage, DC 26 Reflex save for half damage
  • 10% chance to blind for 5 rounds
  • 50% chance to deal 2d6 damage per round for 2d4 rounds
  • Skill Requirement: Craft Alchemy 15
  • Tool Requirements: Alchemy Workbench, Mortar and Pestle
  • Cost: 2000 gold and 1 acid flask for 10 bombs

Caltrops[]

  • Entering area steps on 1d4-1 caltrops which remain for 2d4 rounds, each of which deal 1d2 damage, DC 20 Reflex save to avoid
  • 50% chance to slow for 5 rounds upon entering the area
  • Skill Requirement: Craft Weapon 5
  • Tool Requirements: Blacksmith Workbench
  • Cost: 200 gold and 1 iron ingot for 10 bags

Choking Bomb[]

  • Creates dazing cloud (5 rounds), lasts for 1d4+1 rounds, DC 20 Fortitude save to avoid
  • Skill Requirement: Craft Alchemy 13
  • Tool Requirements: Alchemy Workbench, Mortar and Pestle
  • Cost: 750 gold and 1 choking powder for 10 bombs

Fire Bomb[]

  • 1d20 fire damage, DC 20 Reflex save for half damage
  • 50% chance of causing 1d6 fire damage per round for 3 rounds
  • Skill Requirement: Craft Alchemy 5
  • Tool Requirements: Alchemy Workbench
  • Cost: 500 gold and 1 alchemist's fire for 10 bombs

Shrapnel Bomb[]

  • 2d20 piercing, 2x20 bludgeoning, and 2d20 slashing damage, DC 30 Reflex save for half damage
  • Skill Requirement: Craft Weapon 20
  • Tool Requirements: Blacksmith Workbench
  • Cost: 3500 gold and 1 iron ingot for 10 bombs

Sleep Bomb[]

  • Creates sleeping cloud (5 rounds), lasts for 1d4+1 rounds, DC 20 Will save to avoid
  • Skill Requirement: Craft Alchemy 7
  • Tool Requirements: Alchemy Workbench, Mortar and Pestle
  • Cost: 1500 gold and 1 fairy dust for 10 bombs

Smoke Bomb[]

  • Creates Darkness effect for 5 rounds
  • Skill Requirement: Craft Alchemy 5
  • Tool Requirements: Alchemy Workbench, Mortar and Pestle
  • Cost: 100 gold, 1 jar of dirt, 1 acid flask, 1 wooden plank for 10 bombs
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