Acid Bomb[]
- 3d20 acid damage, DC 26 Reflex save for half damage
- 10% chance to blind for 5 rounds
- 50% chance to deal 2d6 damage per round for 2d4 rounds
- Skill Requirement: Craft Alchemy 15
- Tool Requirements: Alchemy Workbench, Mortar and Pestle
- Cost: 2000 gold and 1 acid flask for 10 bombs
Caltrops[]
- Entering area steps on 1d4-1 caltrops which remain for 2d4 rounds, each of which deal 1d2 damage, DC 20 Reflex save to avoid
- 50% chance to slow for 5 rounds upon entering the area
- Skill Requirement: Craft Weapon 5
- Tool Requirements: Blacksmith Workbench
- Cost: 200 gold and 1 iron ingot for 10 bags
Choking Bomb[]
- Creates dazing cloud (5 rounds), lasts for 1d4+1 rounds, DC 20 Fortitude save to avoid
- Skill Requirement: Craft Alchemy 13
- Tool Requirements: Alchemy Workbench, Mortar and Pestle
- Cost: 750 gold and 1 choking powder for 10 bombs
Fire Bomb[]
- 1d20 fire damage, DC 20 Reflex save for half damage
- 50% chance of causing 1d6 fire damage per round for 3 rounds
- Skill Requirement: Craft Alchemy 5
- Tool Requirements: Alchemy Workbench
- Cost: 125gp and 1 alchemist's fire for 10 bombs
Shrapnel Bomb[]
- 2d20 piercing, 2x20 bludgeoning, and 2d20 slashing damage, DC 30 Reflex save for half damage
- Skill Requirement:
Craft Weapon 20
- Tool Requirements: Blacksmith Workbench
- Cost: 875gp and 1 iron ingot for 10 bombs
Sleep Bomb[]
- Creates sleeping cloud (5 rounds), lasts for 1d4+1 rounds, DC 20 Will save to avoid
- Skill Requirement: Craft Alchemy 7
- Tool Requirements: Alchemy Workbench, Mortar and Pestle
- Cost: 1500 gold and 1 fairy dust for 10 bombs
Smoke Bomb[]
- Creates Darkness effect for 5 rounds
- Skill Requirement: Craft Alchemy 5
- Tool Requirements: Alchemy Workbench, Mortar and Pestle
- Cost: 100 gold, 1 jar of dirt, 1 acid flask, 1 wooden plank for 10 bombs